Spell
QuickCybersal Cyclone
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2512
Target 1 Link Monster your opponent controls; banish 1 monster from your GY that has the same Link Rating as that monster, and if you do, destroy that monster, then, if the original Type of the monster you banished was Cyberse, you can destroy 1 face-up card in your opponent's Spell & Trap Zone.
Cybersal Cyclone — Power Evaluation
Final Score: 57 ± 6 · Confidence: Medium
- Intrinsic: 57 · Deck: 57 · Meta: provisional
- Primary role: Removal / Negation
Why it scores here
Cybersal Cyclone is a targeted removal spell: it destroys one opposing Link Monster by banishing a same-Link-Rating monster from the GY, with a conditional second destruction when a Cyberse is banished. The score reflects that one-for-one removal and its GY cost, not the card's own body, which is a Spell and contributes nothing as material. Its 22-of-22 deck inclusion across six archetypes confirms it is a practical, cheap staple in this sample, but that frequency is not used to push the score higher. No combo data exists, so combo conversion stays modest and is inferred from the text alone.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 62 | Quick-Play spell running 1 copy in all 22 sampled decks across 6 archetypes, but it needs an opposing Link Monster and a matching Link Rating in the GY, so it is conditional (observed + verified). |
| Combo & Conversion | 40 | No recorded combos; the card only converts one opposing Link into a banish-and-destroy trade, with a conditional extra S/T destruction for Cyberse (inferred from text). |
| Resource Economy | 45 | A 1-for-1 that spends a GY monster as cost and kills a card, so it trades cards evenly with no net gain (verified from text, inference on value). |
| Effect & Interaction | 65 | Hard targeted destruction of a Link Monster, which is strong but limited to Link targets and requires a matching GY Link Rating (verified from text). |
| Material Utility | 5 | A Spell card can never be used as material, so the card contributes no body value (verified from frame type). |
| Resilience & Flexibility | 40 | As a Quick-Play it can be played in response, but it is a single-copy spell with GY and Link-target conditions that a hand trap or negate can stop (inferred). |
| Deck-Building Efficiency | 70 | Single copy, no garnet or lock restrictions, and it appears across six archetypes, so it is cheap to run (observed from deck evidence). |
Calculation
Weight profile: Single primary role: Removal / Negation (no secondary blend). Intrinsic ≈ 57, Deck ≈ 57, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Targeted removal that answers an opposing Link Monster
- Cheap to run: one copy, no garnet, fits across several Cyberse and Link archetypes
- Appears in all 22 sampled decks, showing it is consistently playable in this sample
Weaknesses
- Only hits Link Monsters, so it is dead against other monster types
- Needs a same-Link-Rating monster in the GY, so it fails when the GY is empty of matching Link ratings
- Adds no body value and the second destruction only triggers on Cyberse
Counters / choke points
- Negation or hand traps that stop a Quick-Play spell in response
- Opponent Link Monsters with a matching GY-banish protection or no GY targets
Best use
Removal for an opposing Link Monster, with a bonus S/T destruction when a Cyberse is banished. Decks: Cyberse / Link-focused decks such as Firewall, Cynet, and Code Talker builds in the sample. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: targets one opposing Link Monster, banishes a same-Link-Rating GY monster as cost, destroys the target, and conditionally destroys one opposing face-up S/T card if the banished monster was Cyberse; Spell frame type means the card cannot be used as material; Quick-Play spell, single copy in every sampled deck
- Observed: Appears in 22 of 22 sampled decks across 6 archetypes, all at 1 copy in the main deck; Partners with several Cyberse staples such as Dotscaper, Accesscode Talker, and Ash Blossom & Joyous Spring in 100% of its decks
- Inferred: Accessibility is conditional on an opposing Link Monster and a matching GY Link Rating, so it is live only in some spots; Resilience is limited because a negate or hand trap can answer a Quick-Play spell in response; Resource economy is about even: a GY cost trades for one destroyed card
- Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): inclusion inferred from the 22-deck sample only no average starter count data, so deck resilience is estimated






